If the game has updated, you may need to verify cache to restore original code and apply the pdmod again. If you still crash, chances are the game added/changed new code and BigLobby needs to update, create a Github Issue. Please submit a crashlog(you can use a web service like pastebin). This will help me identify where the crash is coming from. Still in beta, not officially released on Mod Workshop yet. I'm swamped with work but will do my best for bug fixes when updates break it as long as you can help report/test it. #PAYDAY 2 BUNDLE MODDER MOD#Īctual release to Mod Workshop requires few more features to be done, but they require time, no ETA when that will happen. My previous version from December 2015(see commits) was much heavier in code with a hacky JSON approach to re-route network messages from the Network class. This mostly worked, with one blocker being the unit network handler class where I couldn't re-route the functions there due to not being able to serialize the unit param into JSON. The "bug" being worked around turns out it was due to the asset settings/work_settings, an XML file that the Network class uses.Ī later update can provide a fix by allowing multiples of a character to join the game. Credits:Įlysium - Massive help with testing during 2015. Huge help with testing and suggested the network issues fix via pdmod.
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